An infinite game player exhibits “Productive Paranoia” to stay hyper vigilant even when the situation seems rosy red.
Failing to stay hyper vigilant by zooming in and out to disruption can land up a player into extinction in the near future.
Kodak Camera failed to understand the disruption of the digital camera.
MySpace failed to preempt Facebook.
There are numerous such examples where a once successful player went into extinction for not being able to preempt the future led by disruption.
Adopted from Simon Sinek’s book The Infinite Game and Jim Collins’s book Great By Choice